Showing posts with label Genetic Algorithm. Show all posts
Showing posts with label Genetic Algorithm. Show all posts

Friday, August 23, 2013

Algorithm Design and Analysis

Courses I am taking or soon taking. Not puzzles but
similarly very challenging!

I am taking a 5 day diversion from puzzling so I can complete my coursework in Algorithms. Not sure if you have noticed, but I AM trying to solve the Eternity 2 puzzle. Its a 256 pieces puzzle and if you can put it together you get a million bucks! Pretty cool right! Well, this requires a lot of mathematics and to solve.


I have always been a programer versus a computer scientist, I am trying to bridge that Gap with Coursera! You can take courses from free from the brightest institutions in the world. Currently my course is being taught buy a professor at Stanford. I love it! Check them out and expand your brain too!

Eternity II
The Eternity II Puzzle: A simple 256 piece puzzle? Easy.... um no, if you can solve it, you will win a million dollars! Bring your math skills! You can view more info here: Eternity 2

Friday, February 15, 2013

Eternity II Puzzle

The Eternity II Puzzle
So we received the puzzle that to-date, no one has been able to solve. For those of you not familiar with the puzzle, it a 256 piece puzzle with 23 different patterns on the pieces. The goal of the puzzle is to assemble the puzzle so that all of the edges align with they gray pattern on the edges. Oh yeah, when this came out on 2007, the first person to solve it my Dec 30th 2010 would be awarded 2 million dollars. The date has come and gone, and no one solved it. If you think it would be a simple issue of getting a bunch of computers together to try each possible placement, it wont happen. The number of possibilities is  in the order of 10600.which is beyond the imagination of this author (a trillion dollars is 1012 as an example.

Here is a small 4x4 example (The actual puzzle is 16x16)

4x4 Example of how the pieces go together correctly and a "solved" pattern.

So there are a lot of smart people out there working on this project. Here are a couple of links to work I find will be basing my work off of: